Prey

Overview

I served as the lead art director for the entire Bethesda PREY campaign in 2017, overseeing the creative vision and visual direction across a wide range of launch and marketing initiatives. From developing cinematic key art and packaging design to directing social media engagement and the official announcement trailer, my role was to create a cohesive visual identity that captured the game's mysterious atmosphere, immersive storytelling, and science-fiction aesthetic. I helped translate the game's creative world into a compelling campaign that connected with fans while building anticipation and excitement around the launch.

I served as the lead art director for the entire Bethesda PREY campaign in 2017, overseeing the creative vision and visual direction across a wide range of launch and marketing initiatives. From developing cinematic key art and packaging design to directing social media engagement and the official announcement trailer, my role was to create a cohesive visual identity that captured the game's mysterious atmosphere, immersive storytelling, and science-fiction aesthetic. I helped translate the game's creative world into a compelling campaign that connected with fans while building anticipation and excitement around the launch.

Beyond the campaign itself, I also led the development of a comprehensive user interface design system for the game developer, extending the creative direction into the digital experience of the product. This included establishing visual standards, interface elements, and a consistent design language that supported the game's overall identity and immersive environment. From initial art direction and campaign development to packaging, motion, social activations, and UI design, I helped bring every creative touchpoint together under one unified vision. The project was an opportunity to combine entertainment marketing, brand storytelling, and interactive design into a complete creative experience.

DETAILS

Client

Sony Playstation

Category

Campaign, Branding

Year

2016